James Sleight

Interaction & Motion Designer

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Email: james@sleighty.com

Month: February 2018

Day 38

After a lot of prep work (on and off) I’ve finally got my hands dirty with some character rigging and animation! The…

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Posted on 28th February 2018 by James in 100 Days in Motion

Day 37

When it comes to setting up a scene that includes character animation, a lot of time goes into the preparation of artwork….

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Posted on 27th February 2018 by James in 100 Days in Motion

Day 35

I really like D&AD’s 3D animation tool ‘Start With A Mark’, developed in collaboration with Hato Studios. You can doodle a masterpiece…

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Posted on 25th February 2018 by James in 100 Days in Motion

Day 34

I’ve been looking forward to seeing this in full… and it didn’t disappoint! Design and animation by Animade for School of Motion

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Posted on 24th February 2018 by James in 100 Days in Motion

Day 33

The Duik tools keep cropping up when I’m looking into character animation techniques and it looks like a great option. There’s also…

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Posted on 23rd February 2018 by James in 100 Days in Motion

Day 32

There’s a few different approaches to character animation in After Effects. Here’s a couple I’m looking into: Puppet Pin Tool Rubberhose Rigging

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Posted on 22nd February 2018 by James in 100 Days in Motion

Day 31

After a lot of digging around, these are the links I’ve arrived at for potential sound effects and backing tracks for the…

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Posted on 21st February 2018 by James in 100 Days in Motion

Day 30

The animation I’m working on has a couple of different styles – character animation with illustrations and a low-fi in camera section….

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Posted on 20th February 2018 by James in 100 Days in Motion

Day 29

The animation I’m working on features a handwritten logo so I thought it would be cool to quickly animate it in with…

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Posted on 19th February 2018 by James in 100 Days in Motion

Day 28

Messed about with the modelling tools I’ve covered so far by making a unicorn – everyone loves a unicorn! One important tip…

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Posted on 18th February 2018 by James in 100 Days in Motion

Day 27

Exploring moving image covers a board spectrum of techniques, and having studied Interaction Design and Machine Learning, I’m keen to develop my…

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Posted on 17th February 2018 by James in 100 Days in Motion

Day 23

Here’s some quick references for the light and shadow options available in Cinema 4D: Shadows: None – Still has a very slight…

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Posted on 13th February 2018 by James in 100 Days in Motion

Day 22

Real world lighting setups can be created in Cinema 4D, such as the 3-point arrangement – Key, Fill and Back lights. Key…

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Posted on 12th February 2018 by James in 100 Days in Motion

Day 21

I’ve got an animation commission! An illustrator friend of mine has asked me to help with an animation/video as part of the…

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Posted on 11th February 2018 by James in 100 Days in Motion

Day 20

So the D&AD New Blood briefs have been out for a while and some would say it’s too late to start one…

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Posted on 10th February 2018 by James in 100 Days in Motion
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